22 Commits

Author SHA1 Message Date
Mak
505b507aa4 done 2026-05-10 22:41:30 +09:00
Mak
fd145fe48f filled in the readme 2026-05-10 22:31:15 +09:00
Mak
2d932c5a42 Your commit message 2026-05-10 18:31:59 +09:00
Mak
fc4e4807fe Your commit message 2026-05-10 18:26:24 +09:00
Mak
1e37ad41e5 fixed case sensitive controls 2026-05-10 18:23:40 +09:00
Mak
dac0d37d53 Your commit message 2026-05-10 18:08:18 +09:00
Mak
0ddf026543 Your commit message 2026-05-10 17:53:29 +09:00
Mak
39153ec658 Your commit message 2026-05-10 17:48:19 +09:00
Mak
0701f1274a fixed base in vite 2026-05-10 17:42:55 +09:00
Mak
2f04d4f905 cleaned up a bit 2026-05-10 17:39:40 +09:00
Mak
845c4de6ee added obstacle factory, worldscene, game controller, game manager and structured images&glbs into folders 2026-05-10 15:07:58 +09:00
Mak
17d578fc79 added environment, obstaclem p5 modules 2026-05-10 12:22:44 +09:00
Mak
658dd91b82 made a leaderboard module 2026-05-10 11:47:48 +09:00
Mak
03aebbe5a4 added new obstacle type so change in lanes are inevitable, added new special target that boosts score 2026-05-09 22:17:26 +09:00
Mak
59f8b80a64 fixed day/night issue, added visualization of points added for hitting the right targets 2026-05-09 15:47:36 +09:00
Mak
541a653d45 fixed jump and cloud issues, added changing day/night cycle 2026-05-09 15:08:59 +09:00
Mak
a02445a399 added a leaderboard 2026-05-09 12:57:57 +09:00
Mak
301fb565f3 replaced attentiveness with hearts, fixed targets falling, added landing page and 3 seconds before game starts to see which target to gether 2026-05-09 11:55:28 +09:00
Mak
73f825da72 added hammer, prop targets falling and attentive meter, and references to sources used in readme 2026-04-24 22:11:32 +09:00
Mak
d4ef4fe0e7 added grass and changed the moving logic 2026-04-24 15:38:04 +09:00
Mak
e33f9a804f added character, jumping, running, cute falling animationgit add . love it so much 2026-04-24 00:50:30 +09:00
Mak
df887cd7fc Initial game from internet: understood the logic and base, just made it svelte and 5 lanes 2026-04-22 22:46:46 +09:00