71 lines
2.3 KiB
Markdown
71 lines
2.3 KiB
Markdown
# My proposal : BABA is YOU
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from: Jee Youn Kim
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ID: 20243197
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URL: http://git.prototyping.id/20243197/20243197
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## Game : BABA is YOU
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Game Link: [link(steam)](https://store.steampowered.com/app/736260/Baba_Is_You/)
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Genra: Word Puzzle Game
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User Contol: ASDW
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### What does the players have to do? ---> Win!
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- **How to win?**
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Touch the element that is connected to 'WIN'
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- **How the game works?**
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This is a *word puzzle* based computer game.
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You make the rules by combining the objects and words (properties).
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And according to the rules you play the game(*move around and touch the 'win'.*)
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move baba and push the words to make rules. Then within the rules you made, reach the 'win' object and win the stage.
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### Elements
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| Objects | Image | Instructions |
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| :------ | :---: | :----------- |
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| Baba | <img src="assets/Baba.webp" width="40px"> | initial main caracter. Moves with ASDW |
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| Rock |  | |
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| Flag |  | |
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### Terrain (Blocking)
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| Objects | Image | Instructions |
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| :------ | :---: | :----------- |
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| Tile(floor) |  | |
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| Wall(initailly blocking) |  | |
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| lava |  | |
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| Water |  | |
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|- etc.. |
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### Properties (Action)
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| Objects | Image | Instructions |
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| :------ | :---: | :----------- |
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| IS |  | Operator |
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| You |  | |
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| Move |  | |
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| Stop |  | |
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| Hot |  | |
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| Win |  | |
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| etc...
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### How will the game look like?
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Environment: tile based.
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To build the scene described above, I plan to develop the game using modular rules, where each interaction and game logic is handled through well-structured functions.
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`+`...If I can AI generate the stages of 'baba is you', that will be my final goal of this project.
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### Main Challenges
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1. Make the rules work.
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2. Make the elements to be interchangeable.
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3. Make the World. (can I AI generate this?)
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### Documentations
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- Tile based
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### LOG
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| DATE | Updates |
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| :--: | :-------------- |
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| 2025.04.14 | Updated the Markdown, initial creation of the project |
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| 2025.04.15 | Create the folders and js files. Create the HTML, CSS for the projects. |
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