lights exercise

This commit is contained in:
Andrea Bianchi
2026-04-22 13:54:03 +09:00
parent 13e99a84d5
commit e8fb1810e3
14 changed files with 109 additions and 0 deletions

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html,
body {
margin: 0;
/* padding: 5px; */
align-items: center;
text-align: center;
background-color: beige;
}
canvas {
display: block;
}

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<!DOCTYPE html>
<html>
<head>
<script src='https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.11.3/p5.js'
integrity='sha512-BLd2MDTrBCo01Vkhjbjn3ITBDbx3o/Lt7D5hj5oLwW8vlDHYXMenxglTcUURCgBhdLNAjZ7KD8x4ZA7bQY3OhA=='
crossorigin='anonymous'></script>
<link rel="stylesheet" type="text/css" href="css/style.css" />
<meta charset="utf-8" />
</head>
<body>
<script src="sketch.js"></script>
</body>
</html>

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const images = {};
// We used this in P5.js (in Vite we would simply import the assets)
function preload() {
images.lightOn = loadImage('data/lightOn.jpg');
images.lightOff = loadImage('data/lightOff.jpg');
}
class Light {}
function setup() {
createCanvas(800, 600);
// createCanvas(400, 300);
console.log(images);
}
function draw() {
background(255);
}

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html,
body {
margin: 0;
/* padding: 5px; */
align-items: center;
text-align: center;
background-color: beige;
}
canvas {
display: block;
}

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18
w9_lights_obj/index.html Normal file
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<!DOCTYPE html>
<html>
<head>
<script src='https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.11.3/p5.js'
integrity='sha512-BLd2MDTrBCo01Vkhjbjn3ITBDbx3o/Lt7D5hj5oLwW8vlDHYXMenxglTcUURCgBhdLNAjZ7KD8x4ZA7bQY3OhA=='
crossorigin='anonymous'></script>
<link rel="stylesheet" type="text/css" href="css/style.css" />
<meta charset="utf-8" />
</head>
<body>
<script src="sketch.js"></script>
</body>
</html>

32
w9_lights_obj/sketch.js Normal file
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const images = {};
// We used this in P5.js (in Vite we would simply import the assets)
function preload() {
images.lightOn = loadImage('data/lightOn.jpg');
images.lightOff = loadImage('data/lightOff.jpg');
}
const light = {
init: function (x, width) {
/* ... */
},
toggle: function () {
/* ... */
},
isOn: function () {
/* ... */
},
draw: function () {
/* ... */
},
};
function setup() {
createCanvas(800, 600);
// createCanvas(400, 300);
console.log(images);
}
function draw() {
background(255);
}