removing jpgs adding notion link to them instead

This commit is contained in:
2026-04-21 00:59:19 +09:00
parent 08fa31f2c3
commit 76231046b5
6 changed files with 1 additions and 6 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 275 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 45 KiB

BIN
Game.jpg

Binary file not shown.

Before

Width:  |  Height:  |  Size: 864 KiB

BIN
Gamee.jpg

Binary file not shown.

Before

Width:  |  Height:  |  Size: 798 KiB

View File

@@ -46,17 +46,12 @@ A player will have 3 lives. Once all 3 are lost the level restarts, I don't want
The interface would be similar to that of the afromentioned game, fireboy and watergirl. In terms of the actual game aesthetic, I drew up a quick sketch of what I would want the character, fragments, and entities to look like (This is a very rough and quick sketch of course so it is likely to be further developed). I want the game to feel very indie the more handrawn/handmade and aesthetically pleasing I can make it look the better. I also want to incoporate some kind of storytelling element to the game so little to no text just visuals. The interface would be similar to that of the afromentioned game, fireboy and watergirl. In terms of the actual game aesthetic, I drew up a quick sketch of what I would want the character, fragments, and entities to look like (This is a very rough and quick sketch of course so it is likely to be further developed). I want the game to feel very indie the more handrawn/handmade and aesthetically pleasing I can make it look the better. I also want to incoporate some kind of storytelling element to the game so little to no text just visuals.
![](Avatar..jpg) [Acess my sketches here](https://www.notion.so/Proposal-Sketches-348f941b5e5180be9781e4b7f9e22a51?source=copy_link)
![](Fragment.jpg)
![](Entity.jpg)
### color language ### color language
In the beginning the game will be Monochrome with a lot of cool gray tones. Near color fragments the color of the fragment will glow into the surroudings (this will be implemented based on coding capabilities). After a fragment is collected the avatar will begin to glow that color as each level will be centered around a sigular color. Once a level is complete the color collected will be added to the entire interface. If the player loses all 3 lives during the game the cool grey tones will return. In the beginning the game will be Monochrome with a lot of cool gray tones. Near color fragments the color of the fragment will glow into the surroudings (this will be implemented based on coding capabilities). After a fragment is collected the avatar will begin to glow that color as each level will be centered around a sigular color. Once a level is complete the color collected will be added to the entire interface. If the player loses all 3 lives during the game the cool grey tones will return.
![](Gamee.jpg)
![](Game.jpg)
### Tentative themes for levels ### Tentative themes for levels
| color | possible themes| | color | possible themes|