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151d2ed596
final fixes and readme
main
pobadoba
2026-05-10 23:33:56 +09:00
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7f6548d9fb
update readme
pobadoba
2026-05-10 23:04:01 +09:00
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6532387f59
docs: Standardize module documentation and focus on final product
pobadoba
2026-05-10 22:33:56 +09:00
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74dc932766
refactor(all): refactor code structure into separate js files
pobadoba
2026-05-10 22:25:43 +09:00
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9748c2e2f5
refactor(sfx.js): use vite imports for npm run build to work properly
pobadoba
2026-05-10 22:03:24 +09:00
-
e4d3d32702
fix(all): game window size and unused files
pobadoba
2026-05-10 21:53:31 +09:00
-
b95438dfd0
screens cleanup
pobadoba
2026-05-10 18:05:17 +09:00
-
b88f47c70d
feat: game over screen
pobadoba
2026-05-10 17:43:03 +09:00
-
808b2545e2
update GUI
pobadoba
2026-05-10 17:26:54 +09:00
-
c28a1d1f6a
use timer based mechanic instead
pobadoba
2026-05-10 17:13:54 +09:00
-
9b68630764
add back game over from chest
pobadoba
2026-05-10 17:01:02 +09:00
-
7e2d6243b2
add sounds and textures
pobadoba
2026-05-10 16:49:59 +09:00
-
021877902a
feat(gui): add time GUI
pobadoba
2026-05-06 11:16:54 +09:00
-
47d4ba8bfe
refactor(javascript): split babylon_setup into multiple files
pobadoba
2026-05-06 01:58:12 +09:00
-
176ad34214
fix(babylon_setup.js): fix exit not generating properly
pobadoba
2026-05-06 01:47:27 +09:00
-
4bb46115ca
feat(babylon_setup.js): v to change view
pobadoba
2026-05-06 01:32:35 +09:00
-
33b38a3b4d
feat(babylon_setup): add first person camera
pobadoba
2026-05-06 01:27:12 +09:00
-
dd0e106bea
fix(babylon_setup.js): get rid of placeholder meshes, avoid collisions in generation
pobadoba
2026-05-06 01:16:18 +09:00
-
dbaae39239
refactor(all): only use single html, replace p5js control panel with plain html
pobadoba
2026-05-06 01:06:40 +09:00
-
2acb724e1f
feat(html/js): setup canvas for both babylon and p5js
pobadoba
2026-05-06 00:33:08 +09:00
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66f5f35a9e
init repository with p5js and babylon
pobadoba
2026-05-05 18:17:28 +09:00