refactor(all): only use single html, replace p5js control panel with plain html

Co-authored-by: Copilot <copilot@github.com>
This commit is contained in:
pobadoba
2026-05-06 01:06:40 +09:00
parent 2acb724e1f
commit dbaae39239
9 changed files with 602 additions and 344 deletions

View File

@@ -1,27 +1,67 @@
<!DOCTYPE html>
<html>
<html lang="en">
<head>
<link rel="stylesheet" type="text/css" href="./css/style.css" />
<meta charset="UTF-8" />
<link rel="stylesheet" type="text/css" href="/css/style.css" />
<link rel="icon" type="image/svg+xml" href="favicon.svg" />
<meta charset="utf-8" />
<title>P5.js Template</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Untitled Maze Game</title>
</head>
<body class="maze-page">
<main class="maze-layout">
<section class="panel">
<div class="panel-label">Babylon Scene</div>
<canvas id="renderCanvas"></canvas>
</section>
<body>
<div class="options">
<div class="option">
<div class="emoji">🐪</div>
<div class="description">
<a href="single_sketch.html">Single sketch</a>
</div>
</div>
<section class="panel">
<div class="panel-label">Game Controls</div>
<div id="control-panel" class="control-panel">
<div class="control-group">
<h3>Run Controls</h3>
<div class="button-group">
<button id="btn-start" class="game-button">Start run</button>
<button id="btn-restart" class="game-button">Restart level</button>
<button id="btn-randomize" class="game-button">Randomize seed</button>
</div>
</div>
<div class="option">
<div class="emoji">🐫</div>
<div class="description">
<a href="multi_sketch.html">Multi sketch</a>
<div class="control-group">
<h3>Settings</h3>
<div class="slider-group">
<label>Maze width:
<input id="slider-width" type="range" min="9" max="31" step="2" value="11" />
<span id="value-width">11</span> cells
</label>
</div>
<div class="slider-group">
<label>Maze height:
<input id="slider-height" type="range" min="9" max="31" step="2" value="11" />
<span id="value-height">11</span> cells
</label>
</div>
<div class="slider-group">
<label>Min chest dead-ends:
<input id="slider-deadends" type="range" min="1" max="10" step="1" value="2" />
<span id="value-deadends">2</span>
</label>
</div>
</div>
<div class="control-group">
<h3>Status</h3>
<div class="status-display">
<div class="status-line"><strong>Seed:</strong> <span id="status-seed">0</span></div>
<div class="status-line"><strong>Level:</strong> <span id="status-level">1</span></div>
<div class="status-line"><strong>Time:</strong> <span id="status-time">0.0</span>s</div>
<div class="status-line"><strong>Key:</strong> <span id="status-key">no</span></div>
<div class="status-message" id="status-message">Adjust settings, then start a run.</div>
</div>
</div>
</div>
</div>
</div>
</section>
</main>
<script type="module" src="/src/multi_sketch.js"></script>
</body>
</html>