homework5/main.js

189 lines
4.3 KiB
JavaScript

// alert("hello world");
const tileSize = 16;
// Sprites
let baba_img;
let tile_img, wall_img, rock_img, water_img, lava_img, flag_img;
let win_img, you_img, move_img, stopText_img;
let is_img;
// Map
let tileMap = [
' ',
'w wwwwwwwwwwwwww',
'w w ttw',
'w r ll ttw',
'w ll ttw',
'w aa w ttw',
'w aa w ttw',
'wwwwwwwwwwwwwwww',
];
let rules = [
["rock", "is", "push"],
["wall", "is", "stop"],
["water", "is", "sink"],
["lava", "is", "hot"]
]
// CaracterMove
let babaX = 0;
let babaY = 0;
// Sounds
let bgm, winSound;
let isPlaying = false;
function preload(){
// BGM
bgm = loadSound("/assets/Baba Is You OST - Baba Is You Theme.mp3");
// Spritesd
baba_img = loadImage("/assets/Baba.webp");
tile_img = loadImage("/assets/Tile.webp");
wall_img = loadImage("/assets/Wall.webp");
rock_img = loadImage("/assets/Rock.webp");
water_img = loadImage("/assets/Water.webp");
lava_img = loadImage("/assets/Lava.webp");
flag_img = loadImage("/assets/Flag.webp");
is_img = loadImage("/assets/Text_IS_0.webp");
win_img = loadImage("/assets/Win.webp");
you_img = loadImage("/assets/You.webp");
move_img = loadImage("/assets/Move.webp");
stopText_img = loadImage("/assets/Stop.webp");
}
function setup(){
createCanvas(800, 400);
new World();
background(51);
textAlign(CENTER);
// Floor - Tile
let tile = new Group();
tile.img = tile_img;
tile.collider = 'none';
tile.tile = "t";
tile.scale = tileSize/tile_img.width;
// WALL
let wall = new Group();
wall.img = wall_img;
wall.collider = 'static';
wall.tile = "w";
wall.scale = tileSize/wall_img.width;
// ROCK
let rock = new Group();
rock.img = rock_img;
rock.collider = 'dynamic';
rock.tile = "r";
rock.scale = tileSize/rock_img.width;
// Water
let water = new Group();
water.img = water_img;
water.collider = 'none';
water.tile = 'a';
water.scale = tileSize/water_img.width;
// Lava
let lava = new Group();
lava.img = lava_img;
lava.collider = 'none';
lava.tile = 'l';
lava.scale = tileSize/lava_img.width;
new Tiles(tileMap, tileSize/2, tileSize/2, tileSize, tileSize);
//BABA
baba = new Sprite(tileSize/2, tileSize/2, tileSize, tileSize);
baba.img = baba_img;
baba.scale = tileSize / baba_img.width;
baba.label = 'you';
}
function draw(){
// backgroundMusic();
background(51);
drawSprites();
// fill(255, 204, 0);
// image(baba_img, babaX, babaY, tileSize, tileSize);
// squasre(babaX, babaY, tileSize);
}
// Background Music & Soundeffects
function backgroundMusic(){
}
function mousePressed(){
if (isPlaying) {
bgm.pause();
isPlaying = false;
} else {
bgm.loop();
isPlaying = true;
}
}
// Move ASDW
function keyPressed(){
console.log(`key ${key} is pressed.`)
// if(keyCode == 32){
// if(isPlaying){
// isPlaying = false;
// }else{
// isPlaying = true;
// }
// console.log(isPlaying);
// }
const maxX = width - tileSize;
const maxY = height - tileSize;
if((key=='a'||key=='A') && isOpen(baba.x - tileSize, baba.y)) {
if (baba.x - tileSize >= 0) {
baba.x -= tileSize;
console.log('Left');
}
}
if((key=='s'||key=='S') && isOpen(baba.x, baba.y + tileSize)) {
if (baba.y + tileSize <= maxY) {
baba.y += tileSize;
console.log('Down');
}
}
if((key=='d'||key=='D') && isOpen(baba.x + tileSize, baba.y)) {
if (baba.x + tileSize <= maxX) {
baba.x += tileSize;
console.log('Right');
}
}
if((key=='w'||key=='W') && isOpen(baba.x, baba.y - tileSize)) {
if(baba.y - tileSize >= 0){
baba.y -= tileSize;
console.log('Up');
}
}
}
// move only to the opened place
function isOpen(x,y){
let i = floor(x / tileSize);
let j = floor(y / tileSize);
if (j < 0 || j >= tileMap.length || i < 0 || i >= tileMap[0].length) {
return false;
}
let tile = tileMap[j][i];
if (tile == ' '){
return true;
} else {
console.log('blocked');
return false;
}
}