homework5/main.js
2025-04-17 01:38:11 +09:00

83 lines
1.5 KiB
JavaScript

// alert("hello world");
const tileSize = 16;
// Sprites
const baba = 2;
// CaracterMove
const babaX = 0;
const babaY = 0;
// Sounds
let bgm, winSound;
let isPlaying = false;
function preload(){
bgm = loadSound("/assets/Baba Is You OST - Baba Is You Theme.mp3")
}
function setup(){
createCanvas(800, 400);
background(51);
}
function draw(){
// backgroundMusic();
fill(255, 204, 0);
square(babaX, babaY, 16);
}
// Background Music & Soundeffects
function backgroundMusic(){
}
function mousePressed(){
if (isPlaying) {
bgm.pause();
isPlaying = false;
} else {
bgm.play();
isPlaying = true;
}
}
// Move ASDW
function keyPressed(){
console.log(`key ${key} is pressed.`)
if(keyCode == 32){
if(isPlaying){
isPlaying = false;
}else{
isPlaying = true;
}
console.log(isPlaying);
}
if(key=='a'||key=='A') {
babaX -= tileSize;
console.log('Left');
}
if(key=='s'||key=='S') {
babaY -= tileSize;
console.log('Down');
}
if(key=='d'||key=='D') {
babaX += tileSize;
console.log('Right');
}
if(key=='w'||key=='W') {
babaY += tileSize;
console.log('Up');
}
//limit BABA's movements
// if(ghost.position.x < 0)
// ghost.position.x = 0;
// if(ghost.position.y < 0)
// ghost.position.y = 0;
// if(ghost.position.x > SCENE_W)
// ghost.position.x = SCENE_W;
// if(ghost.position.y > SCENE_H)
// ghost.position.y = SCENE_H;
}