17 lines
874 B
JavaScript
17 lines
874 B
JavaScript
let effectSound = {};
|
|
let bgm = {};
|
|
|
|
function preloadSounds() {
|
|
soundFormats('mp3','wav');
|
|
bgm.bgmGround = loadSound('assets/M1_BGM_Ground_Play.mp3');
|
|
|
|
effectSound.jump = loadSound('assets/SMB1 Sounds/M1_SmallMarioJump.wav');
|
|
effectSound.fire = loadSound('assets/SMB1 Sounds/M1_FireBall.wav');
|
|
effectSound.dead = loadSound('assets/SMB1 Sounds/M1_HitFloor.wav');
|
|
effectSound.getItem = loadSound('assets/SMB1 Sounds/M1_PowerUp.wav');
|
|
effectSound.breakBlock = loadSound('assets/SMB1 Sounds/M1_BreakBlock.wav');
|
|
effectSound.bomb = loadSound('assets/SMB1 Sounds/SE_chargeshot.wav');
|
|
effectSound.bombthrow = loadSound('assets/SMB1 Sounds/M1_Cannon_fast.wav');
|
|
effectSound.bigmissile = loadSound('assets/SMB1 Sounds/M1_FireLong.wav');
|
|
effectSound.victory = loadSound('assets/SMB1 Sounds/M1_CourseClearFanfare.wav');
|
|
} |