let player; let gravity = 0.8; let projectiles = []; let bombs = []; let groundY = 500; let keys = {}; let powerUps = []; let deathZoneY = 600; let spriteSheets = {}; function preload() { // 여기에 sprite들을 preload (ex: mario = loadImage("...")) spriteSheets.backgorunds= loadImage("assets/Mario-Background.png"); spriteSheets.characters = loadImage("assets/Mario-Character+Item.png"); spriteSheets.specialweapon = loadImage("assets/Mario-Enemy.png"); spriteSheets.tileset = loadImage("assets/Mario-Tileset.png"); } function setup() { createCanvas(800, 600); } function draw() { background(135, 206, 235); // sky blue // 임시 바닥 fill(100); rect(0, groundY, width, 100); }